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Game Prototype
After my Fall
One level I have created for a game called 'After my Fall'. My game tells the story of a young girl who believes in the existence of multiple dimensions in parallel to our own, each with different rules and systems. The game's mechanics are based on the interanction with different objects in the scene using four basic ellements: water, fire, earth and air, each corresponding to keyboard keys: 1, 2, 3 and 4 respectively. All the assests shown in the prototype are draw using a graphic tablet. The beutiful background music was composed by Benjamin Lyth.
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